The King's Agency

"I was gonna make a page including this and the other three...you know, but there's no point" - Me, 2019

The King's Agency is Tsunia's military force. They're in charge of keeping the peace, whatever that includes. They're also one of the four collectives who secretly fight for control over the entire country.

Location?
Well. The King's Agency's main headquarters is located underground, directly underneath Yggdrasil in the field that the Yggdrasil Zone Academy of Arcane Pursuits surrounds. Quite inconspicuous considering that Tsunia has an entire stadium built on top of it for the Certamine Autem Casia. Beyond that, most Shrines also serve as the living quarters of King's Agents and their inferiors.

New stuff
King's Agents are blackmailed and threatened into secrecy in order to prevent people from joining, learning a bunch of secret, dipping, and baiting them out. If you defect from the Agency, you die, your family dies, and it'll all look like an accident. Setting Stones are used to enforce these rules. (There will be a stronger one, that is still an Artifact, with a different name) We can have one in use so that if any Agent tells a Non-Agent (or an Agent of a lower rank) about any classified information, they're both FLAGGED FOR DEATH.

Classes/Ranks/Subdivisions
The King's Agency divides it's members into two classes, four ranks, and four subdivisions.

Internal Class
Internal King's Agents usually don't fight. Low rank internal agents mostly handle paperwork, but other things within their scope of expertise include field research, investigation, preservation of history, analytics, politics, and international relations. Internals usually don't have much of a reason to leave their workplace.

External Class
They fight. against the other Shadow Cults.

Grandmage (GndMg)
The lowest of the four ranks, people who have just become Agents are designated as Grandmages. For some (amazonians) this is the only rank they'll ever be at. You'll get basic government worker level info on this level: Archives on pretty much anything that's been on the news. Obscure stuff like the 20 minute power outage that happened in the Polychrome Zone on august 2nd 2003 Grandmages are still in the dark, basically. Generally disposable

Arcanist (Arcn)
Arcanist is the second lowest of the four ranks. Access to Basic information about the Shadow Cults of Tsunia, exluding the Druids of Origin.

Ethrists (Eth)
The second highest rank, is where the real fun begins. Ethrists have an actual influence on the region's ongoings. I don't know exactly what kind of stuff they'd be able to get away with. But, imagine that Eth. Rank Agents are like government officials. Head of the tsunian department of general health, would be a good example of an Internal Eth. Rank Agent

Elemental (Elmnt)
Elemental-rank King's Agents serve the Diarchy directly. Nearly all of them are Distinguished Mages. External ones are among the strongest Mages in all of Tsunia, maybe even all of Arcerra. Internal ones help run the country with the Diarchy, most likely being highly trusted politicians. Every single Distinguished Elementalist in Tsunia is an Element-rank King's Agent by default.

Purpose
They protect its people and deter enemies from threatening the peace of the Centre Region, which is funny because there's continental peace. Some people question why they even exist.

Artifacts

Regarding Artifacts, they're normally so deprived of Mages who can safely use them that they pretty much let anyone who can wield one keep it as their personal weapon.

Solo Agents and Corruption

As an organisation the King's Agency works with and under the government, but it is widely known that Individual King's Agents act freely and only report to their superiors when facing punishment.

There are a few dozen corrupt King's Agents, scattered amongst the ranks and roles, who absolutely abuse their power in order to sate their greed. These "Solo Agents" plot to overthrow the Nobility/Diarchy and turn Tsunia into a totalitarian empire.